SETTING THESAURUS

HOSPITAL (INTERIOR)



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HELPFUL TIP:

Settings should always be chosen with care. Consider the emotion you want your viewpoint character to feel and how setting choices, weather elements, and symbolism might build a specific mood in the scene, create tension and conflict, or even raise the stakes.
SIGHTS:
Specific units and areas including:
A cafeteria (this entry can help with this area)
A coffee shop (serving to-go coffee, muffins, cookies, granola squares, tea, etc.)
Emergency department (trauma patients being brought in on beds or in wheelchairs, a waiting room area, paramedics, doctors, and nurses all trained in trauma assessment)
Intensive Care Unit (ICU) where patients have  round the clock monitoring (also called Critical Care Unit)
A geriatrics ward (elderly patients who require specific care and monitoring
A psychiatric ward (controlled access, group counseling rooms, observation rooms, psychiatrists and other specialized caregivers in the mental illness field)
Surgical unit (per-operation or post operation areas, rooms for performing surgery or in-depth procedures, anesthesiology equipment, surgery tools, specialized surgeons, assisting surgeons and support staff)
Radiology (low-lit x-ray rooms with shields, tables, lead vests, diagnostic imaging monitors, x-ray machines, changing areas, washrooms, waiting areas, etc., ultrasound equipment, machines for MRI, PET, CT scans, technicians, etc.)
Cardiology (specializing in heart and circulation systems)
Oncology (specific care for cancer patients, tests, treatment rooms, specialized staff, oncologists)
Obstetrics, gynecology, maternity ward (with delivery rooms, recovery rooms, showers, nursing clinics, incubators and other newborn monitoring equiptment and care items)
Pediatrics (if the hospital treats children) containing diagnosis rooms, hospital rooms, brightly-painted walls, toys, a book area and play center
A gift shop (magazines, slippers, toiletries and comfort items, magazines, flowers, stuffed animals, get well balloons, snacks, etc.)
Long, maze-like hallways, muted paint, undecorated, bright lighting
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SOUNDS:
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SMELLS:
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TASTES:
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TEXTURES AND SENSATIONS:
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POSSIBLE SOURCES OF CONFLICT:
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PEOPLE COMMONLY FOUND IN THIS SETTING:
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SETTING NOTES AND TIPS:
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RELATED SETTINGS THAT MAY TIE IN WITH THIS ONE:
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SETTING DESCRIPTION EXAMPLE:
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TECHNIQUES AND DEVICES USED:
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DESCRIPTIVE EFFECTS:
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